if GetLocale() ~= "deDE" then return end
local L

-- Doom Lord Kazzak
L = DBM:GetModLocalization("Kazzak")

L:SetGeneralLocalization({
	name = "Verdammnislord Kazzak"
})

L:SetMiscLocalization({
	DBM_KAZZAK_EMOTE_ENRAGE		= "%s wird wütend!" --guessed translation / currently unused (r335)
})

-- Doomwalker
L = DBM:GetModLocalization("Doomwalker")

L:SetGeneralLocalization({
	name = "Verdammniswandler"
})

L:SetMiscLocalization({
	DBM_DOOMW_EMOTE_ENRAGE	= "%s wird wütend!" --guessed translation / currently unused (r335)
})